Airplane Chefs and Pocket Styler which have garnered large audiences of loyal players since 2021. Nordcurrent also intensified its efforts and investments in introducing new features and delivering additional content for its previously released games. These games quickly became hits, attracting millions of players and generating substantial revenue. In 2022, we released two titles that had been in development for a long time: the simulation game Happy Clinic and the detective game Murder By Choice. Sturys: Two main factors impacted our growth last year: the successful launches of new games and investments in further developing previously released games. You saw a 42% increase in revenue this year so far. However, one aspect that unifies our approach across all our games is a focus on the quality of art and storytelling, which is crucial for a positive player experience. Mackevičius: Nordcurrent and Nordcurrent Labs are separate businesses, as the PC/console space differs significantly from the mobile market. What do you think defines ‘a Nordcurrent game', be it as a developer or a publisher? Like Greedventory, is a Nordcurrent Labs game very different from a Nordcurrent Games title? However, we continuously monitor the mobile games market and draw inspiration from a wide range of experiences and emerging trends that we observe. Mackevičius: All of our mobile games are developed within Nordcurrent studios. While mobile games account for over 95% of Nordcurrent's revenues and will continue to be our primary business, Nordcurrent Labs subsidiary will expand its reach into other platforms.Īre there any publishers or developers that have inspired you to look at potential new mobile games? However, Greedventory will be the first title officially published by the Nordcurrent Labs team. We have already published a few games for PC and consoles, including titles like Red Daze and Ocean's Heart. And so, the Nordcurrent Labs publishing label and a dedicated team were established. In 2021, we decided to return to our roots and leverage the experience we gained with all that time in the gaming industry to support indie developers in publishing their games. After almost ten years, in 2011, we entered the mobile space, which has now become our primary focus. Mackevičius: Nordcurrent began in 2002 as a video game developer for handhelds and consoles. : Nordcurrent recently released its first title under the publishing brand ‘Nordcurrent Labs’ to GOG and Steam, but you’re also looking to expand in the mobile space. We got the chance to sit down and speak with indie games publishing team lead Andrius Mackevičius and head of marketing Simonas Sturys at Nordcurrent to find out more about why, with big successes on other platforms, Nordcurrent is now focusing more than ever on mobile. Having established Nordcurrent Labs in 2021, they’re set to publish their first title under the label, Black Tower Basement’s Greedventory - a darker take on the pixel-art RPG genre. ![]() Nordcurrent is a company with a long history in mobile, having developed games for the space such as Cooking Fever and Sniper Arena since 2010.īut now, the studio is leveraging their own experience to begin publishing games for others.
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